weatherless...................58.76883% offense.......................51.54863% sun...........................33.53456% balance.......................29.76660% hyperoffense..................11.14908% sand.......................... 6.06514% semistall..................... 5.21487% rain.......................... 4.85346% multiweather.................. 4.03538% voltturn...................... 3.46005% stall......................... 2.32081% sunoffense.................... 1.80407% trickroom..................... 1.45565% sunstall...................... 1.29168% hail.......................... 1.08911% monotype...................... 0.56211% rainoffense................... 0.35422% dragmag....................... 0.26226% sandoffense................... 0.25515% tricksand..................... 0.22240% tricksun...................... 0.19913% monoghost..................... 0.08115% monodragon.................... 0.07328% mononormal.................... 0.06423% monoground.................... 0.06150% hailoffense................... 0.05764% monobug....................... 0.05618% sandstall..................... 0.05274% monowater..................... 0.05088% monofairy..................... 0.03722% monoflying.................... 0.02883% monopoison.................... 0.02740% monofighting.................. 0.02534% monoelectric.................. 0.01819% monosteel..................... 0.01782% monoice....................... 0.01589% monograss..................... 0.01582% monofire...................... 0.01514% monodark...................... 0.01473% choice........................ 0.00743% monopsychic................... 0.00697% hailstall..................... 0.00542% trickrain..................... 0.00436% tailwind...................... 0.00367% monorock...................... 0.00241% rainstall..................... 0.00226% allweather.................... 0.00000% Stalliness (mean: -0.159) -2.0|# |# -1.5|### |########## -1.0|################## |############################# -0.5|######################### |############################## 0.0|########################## |#################### +0.5|############### |########### +1.0|######## |#### +1.5|### |## +2.0|# |# more negative = more offensive, more positive = more stall one # = 0.48%