weatherless...................90.97902% offense.......................47.25363% balance.......................36.18780% hyperoffense..................11.65962% hail.......................... 5.57123% voltturn...................... 3.48856% semistall..................... 3.08336% trickroom..................... 2.35605% stall......................... 1.81560% rain.......................... 1.75333% hailoffense................... 1.29457% sun........................... 1.23592% monotype...................... 0.82149% choice........................ 0.54386% sand.......................... 0.49088% sunoffense.................... 0.37659% rainoffense................... 0.33013% mononormal.................... 0.15715% monoice....................... 0.13192% monofighting.................. 0.10520% monodark...................... 0.07671% monobug....................... 0.06909% monowater..................... 0.05823% trickhail..................... 0.04423% monoflying.................... 0.04192% monorock...................... 0.03998% monoelectric.................. 0.03782% monopoison.................... 0.03642% monopsychic................... 0.03315% tailwind...................... 0.03185% multiweather.................. 0.02962% monograss..................... 0.02878% monoghost..................... 0.01958% sandoffense................... 0.01822% hailstall..................... 0.01375% monofire...................... 0.01156% monosteel..................... 0.01104% trapper....................... 0.00953% monodragon.................... 0.00765% monoground.................... 0.00524% trickrain..................... 0.00447% monofairy..................... 0.00395% sandstall..................... 0.00325% sunstall...................... 0.00308% rainstall..................... 0.00234% fear.......................... 0.00226% dragmag....................... 0.00191% gravity....................... 0.00149% tricksand..................... 0.00016% tricksun...................... 0.00007% Stalliness (mean: -0.148) -2.0|# |## -1.5|##### |######## -1.0|############ |################## -0.5|###################### |############################ 0.0|############################## |####################### +0.5|################### |######### +1.0|##### |### +1.5|# |# +2.0|# |# +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.53%