weatherless...................89.95646% offense.......................47.20455% balance.......................34.94836% hyperoffense..................12.94713% hail.......................... 7.44217% voltturn...................... 4.92711% trickroom..................... 3.01383% semistall..................... 2.80107% hailoffense................... 2.68553% stall......................... 2.09889% rain.......................... 1.30929% sun........................... 0.90739% choice........................ 0.64183% sunoffense.................... 0.52633% monotype...................... 0.50882% sand.......................... 0.39127% rainoffense................... 0.34041% mononormal.................... 0.12084% monodark...................... 0.11235% monofighting.................. 0.09044% trickhail..................... 0.08546% monoice....................... 0.06511% tailwind...................... 0.04996% monowater..................... 0.03049% monopoison.................... 0.02632% monobug....................... 0.01975% sandoffense................... 0.01912% monoelectric.................. 0.01164% monoflying.................... 0.01105% multiweather.................. 0.00655% monopsychic................... 0.00608% monorock...................... 0.00559% monoghost..................... 0.00409% hailstall..................... 0.00408% monodragon.................... 0.00367% gravity....................... 0.00236% dragmag....................... 0.00172% monograss..................... 0.00165% monosteel..................... 0.00074% trapper....................... 0.00066% rainstall..................... 0.00058% monoground.................... 0.00055% sunstall...................... 0.00054% monofire...................... 0.00048% trickrain..................... 0.00047% sandstall..................... 0.00039% monofairy..................... 0.00017% fear.......................... 0.00010% tricksand..................... 0.00003% tricksun...................... 0.00000% Stalliness (mean: -0.170) -2.0|## |## -1.5|##### |########## -1.0|########### |################### -0.5|#################### |############################ 0.0|############################## |##################### +0.5|################### |######## +1.0|#### |## +1.5|# |# +2.0|# |# +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.54%