weatherless...................72.84660% offense.......................47.10684% balance.......................28.71720% hyperoffense..................13.02526% sand..........................12.48255% voltturn...................... 8.01338% sun........................... 7.21878% rain.......................... 6.53767% stall......................... 6.12566% semistall..................... 5.02503% hail.......................... 4.11497% multiweather.................. 3.17470% trickroom..................... 1.63153% hailoffense................... 1.31946% dragmag....................... 0.98956% sandoffense................... 0.71433% sunoffense.................... 0.28453% monotype...................... 0.24009% sandstall..................... 0.22549% choice........................ 0.16818% rainoffense................... 0.14131% sunstall...................... 0.12243% gravity....................... 0.08964% trickhail..................... 0.04114% monopoison.................... 0.03958% monowater..................... 0.03730% monofairy..................... 0.02987% hailstall..................... 0.02291% monopsychic................... 0.01942% monosteel..................... 0.01719% tricksand..................... 0.01706% mononormal.................... 0.01464% tailwind...................... 0.01456% tricksun...................... 0.01312% monoflying.................... 0.01264% monoice....................... 0.01257% monobug....................... 0.01122% monodark...................... 0.00941% rainstall..................... 0.00935% monoelectric.................. 0.00847% monoghost..................... 0.00815% monodragon.................... 0.00786% monofighting.................. 0.00773% allweather.................... 0.00694% monofire...................... 0.00683% trapper....................... 0.00524% monoground.................... 0.00452% monorock...................... 0.00401% trickrain..................... 0.00309% monograss..................... 0.00284% swagplay...................... 0.00063% fear.......................... 0.00012% trickfear..................... 0.00011% Stalliness (mean: -0.057) -2.0| |### -1.5|####### |########### -1.0|################ |###################### -0.5|############################ |############################## 0.0|############################## |#################### +0.5|############### |########## +1.0|####### |#### +1.5|##### |## +2.0|# |## +2.5|### |#### +3.0|# | more negative = more offensive, more positive = more stall one # = 0.46%