weatherless...................76.52708% offense.......................38.81287% balance.......................29.95794% hyperoffense..................12.02578% stall.........................11.46037% sand..........................10.84673% semistall..................... 7.74305% voltturn...................... 6.99051% sun........................... 6.04840% hail.......................... 4.62833% rain.......................... 4.55116% multiweather.................. 2.59319% hailoffense................... 2.10275% trickroom..................... 1.57594% dragmag....................... 1.11182% sandoffense................... 0.54675% sunstall...................... 0.45193% sunoffense.................... 0.21218% choice........................ 0.20817% sandstall..................... 0.19569% rainoffense................... 0.12542% gravity....................... 0.10347% monotype...................... 0.10138% hailstall..................... 0.04182% tricksun...................... 0.02274% trickhail..................... 0.02215% monowater..................... 0.02172% tailwind...................... 0.01474% monosteel..................... 0.01196% monopsychic................... 0.01195% monoice....................... 0.01149% monoflying.................... 0.01008% monofairy..................... 0.00910% mononormal.................... 0.00683% rainstall..................... 0.00656% monodark...................... 0.00481% monobug....................... 0.00434% monofighting.................. 0.00421% monofire...................... 0.00404% monoelectric.................. 0.00399% trickrain..................... 0.00379% monoghost..................... 0.00303% allweather.................... 0.00241% monopoison.................... 0.00205% monorock...................... 0.00191% tricksand..................... 0.00187% monodragon.................... 0.00147% trapper....................... 0.00076% monoground.................... 0.00071% monograss..................... 0.00060% swagplay...................... 0.00013% fear.......................... 0.00006% trickfear..................... 0.00006% Stalliness (mean: 0.185) -2.0| |### -1.5|####### |############ -1.0|############## |#################### -0.5|############################# |############################ 0.0|############################## |#################### +0.5|################## |############## +1.0|########## |####### +1.5|########## |### +2.0|### |#### +2.5|####### |####### +3.0|### |# more negative = more offensive, more positive = more stall one # = 0.40%