weatherless...................86.20214% offense.......................44.41102% balance.......................36.88059% hyperoffense..................11.81573% sun........................... 6.94482% sand.......................... 4.46134% semistall..................... 3.99703% stall......................... 2.89562% trickroom..................... 1.82587% voltturn...................... 1.49096% hail.......................... 1.34876% rain.......................... 1.33045% sunoffense.................... 0.99263% monotype...................... 0.63232% hailoffense................... 0.48390% choice........................ 0.34634% multiweather.................. 0.21205% monowater..................... 0.18079% sandstall..................... 0.15591% monobug....................... 0.10491% sandoffense................... 0.09164% rainoffense................... 0.08306% tricksun...................... 0.06920% mononormal.................... 0.06054% monorock...................... 0.05495% monoice....................... 0.05145% monopsychic................... 0.04066% monoghost..................... 0.03419% monodragon.................... 0.03088% monodark...................... 0.03087% tricksand..................... 0.02895% hailstall..................... 0.02594% sunstall...................... 0.02586% monoflying.................... 0.02438% monofighting.................. 0.01762% allweather.................... 0.01221% monofairy..................... 0.00867% monopoison.................... 0.00827% monoelectric.................. 0.00728% tailwind...................... 0.00723% monofire...................... 0.00619% monosteel..................... 0.00585% rainstall..................... 0.00500% dragmag....................... 0.00500% monoground.................... 0.00382% monograss..................... 0.00363% trapper....................... 0.00213% trickhail..................... 0.00159% trickrain..................... 0.00074% Stalliness (mean: -0.090) -2.0|# |### -1.5|###### |######### -1.0|############# |################# -0.5|######################## |############################## 0.0|############################ |######################### +0.5|#################### |############ +1.0|######## |#### +1.5|## |# +2.0|# |# +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.49%