weatherless...................86.17893% offense.......................40.69102% balance.......................38.13961% hyperoffense..................12.72665% sun........................... 5.99719% sand.......................... 5.30705% semistall..................... 4.45700% stall......................... 3.98571% voltturn...................... 2.39833% trickroom..................... 1.69148% hail.......................... 1.47331% rain.......................... 1.23809% sunoffense.................... 0.89117% hailoffense................... 0.68788% monotype...................... 0.52895% monowater..................... 0.36125% choice........................ 0.31104% sandstall..................... 0.29220% multiweather.................. 0.14360% tricksun...................... 0.08589% rainoffense................... 0.05962% monobug....................... 0.05724% sandoffense................... 0.05582% sunstall...................... 0.05132% hailstall..................... 0.05107% monodragon.................... 0.03110% mononormal.................... 0.01914% tricksand..................... 0.01748% monoghost..................... 0.01412% monoflying.................... 0.01275% monopsychic................... 0.01083% monoice....................... 0.01082% monodark...................... 0.00672% allweather.................... 0.00602% monorock...................... 0.00487% monofighting.................. 0.00419% tailwind...................... 0.00249% dragmag....................... 0.00235% rainstall..................... 0.00138% monopoison.................... 0.00077% monofairy..................... 0.00071% monoground.................... 0.00029% monoelectric.................. 0.00026% trapper....................... 0.00006% monograss..................... 0.00005% monofire...................... 0.00001% monosteel..................... 0.00000% trickrain..................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: -0.044) -2.0|# |### -1.5|###### |######### -1.0|############## |############## -0.5|######################### |############################## 0.0|############################ |############################ +0.5|##################### |############# +1.0|######### |#### +1.5|## |## +2.0|# |# +2.5|## |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.47%