weatherless...................83.94896% offense.......................41.27438% balance.......................35.26358% hyperoffense..................15.13983% sun........................... 6.05029% sand.......................... 5.17763% semistall..................... 5.13438% hail.......................... 3.88558% stall......................... 3.18783% hailoffense................... 2.98847% trickroom..................... 1.55066% voltturn...................... 1.26573% rain.......................... 1.11245% sunoffense.................... 0.77298% monotype...................... 0.66202% choice........................ 0.34605% sandstall..................... 0.23039% multiweather.................. 0.15422% sandoffense................... 0.11002% mononormal.................... 0.09498% monobug....................... 0.09310% monowater..................... 0.09027% tricksun...................... 0.08087% dragmag....................... 0.06394% monoice....................... 0.06300% rainoffense................... 0.06206% monoflying.................... 0.05736% monodragon.................... 0.05360% monorock...................... 0.05360% monofighting.................. 0.04984% sunstall...................... 0.04232% monopsychic................... 0.03855% monograss..................... 0.02539% monoground.................... 0.02445% monodark...................... 0.02351% tricksand..................... 0.02257% monoelectric.................. 0.02257% tailwind...................... 0.02163% monopoison.................... 0.02069% hailstall..................... 0.01505% monoghost..................... 0.01222% monosteel..................... 0.01034% monofire...................... 0.01034% monofairy..................... 0.00658% trickhail..................... 0.00470% rainstall..................... 0.00188% gravity....................... 0.00094% fear.......................... 0.00094% trickrain..................... 0.00094% Stalliness (mean: -0.113) |# -2.0|# |########## -1.5|######## |######### -1.0|############## |################## -0.5|####################### |############################## 0.0|############################## |########################### +0.5|#################### |############# +1.0|######### |##### +1.5|### |# +2.0|# |# +2.5|## |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.44%