weatherless...................82.55429% offense.......................38.57049% balance.......................35.61019% hyperoffense..................16.13185% sand.......................... 6.16288% sun........................... 5.74039% semistall..................... 5.73781% hail.......................... 4.94892% hailoffense................... 4.01042% stall......................... 3.94966% trickroom..................... 1.44781% voltturn...................... 1.27469% rain.......................... 0.76347% sunoffense.................... 0.76019% monotype...................... 0.38788% sandstall..................... 0.29371% choice........................ 0.28437% multiweather.................. 0.15014% sandoffense................... 0.11053% dragmag....................... 0.09062% tricksun...................... 0.08534% monowater..................... 0.06735% monobug....................... 0.05669% mononormal.................... 0.04748% monoflying.................... 0.04739% monoice....................... 0.04662% sunstall...................... 0.03523% rainoffense................... 0.03302% monofighting.................. 0.02740% monorock...................... 0.02397% tricksand..................... 0.02205% monodragon.................... 0.01947% monopsychic................... 0.01818% tailwind...................... 0.01766% hailstall..................... 0.01713% monoelectric.................. 0.01379% monograss..................... 0.01141% monopoison.................... 0.01061% monodark...................... 0.00875% monoground.................... 0.00712% monoghost..................... 0.00607% monosteel..................... 0.00582% monofire...................... 0.00407% trickhail..................... 0.00397% monofairy..................... 0.00369% rainstall..................... 0.00139% gravity....................... 0.00063% fear.......................... 0.00061% trickrain..................... 0.00061% Stalliness (mean: -0.087) |# -2.0|# |############ -1.5|######### |######### -1.0|############## |################# -0.5|###################### |############################# 0.0|############################## |########################### +0.5|##################### |############## +1.0|########## |##### +1.5|#### |# +2.0|# |# +2.5|### |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.43%