weatherless...................78.85761% balance.......................39.78196% offense.......................20.79796% hyperoffense..................17.76258% semistall.....................11.79558% sand..........................10.11039% stall......................... 9.86191% hail.......................... 7.41535% hailoffense................... 6.95178% sun........................... 3.50288% voltturn...................... 1.05131% sandstall..................... 0.54978% sunoffense.................... 0.54467% trickroom..................... 0.33997% dragmag....................... 0.33458% rain.......................... 0.17209% sandoffense................... 0.08038% monotype...................... 0.08004% choice........................ 0.05405% multiweather.................. 0.04894% monoflying.................... 0.04519% tricksun...................... 0.01831% monofighting.................. 0.01582% monoice....................... 0.00856% sunstall...................... 0.00524% monodragon.................... 0.00476% hailstall..................... 0.00413% rainoffense................... 0.00322% monobug....................... 0.00227% monowater..................... 0.00212% tailwind...................... 0.00084% monorock...................... 0.00079% mononormal.................... 0.00073% monopoison.................... 0.00031% monoelectric.................. 0.00031% tricksand..................... 0.00025% monodark...................... 0.00006% monopsychic................... 0.00006% monograss..................... 0.00003% monoghost..................... 0.00003% monofire...................... 0.00000% monoground.................... 0.00000% monosteel..................... 0.00000% gravity....................... 0.00000% fear.......................... 0.00000% trickrain..................... 0.00000% trickhail..................... 0.00000% monofairy..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.227) |## -2.0|# |#################### -1.5|######### |####### -1.0|####### |######### -0.5|########### |################ 0.0|########################## |############################## +0.5|#################### |################### +1.0|####################### |######### +1.5|######### | +2.0|# |## +2.5|########### |#### +3.0|##### more negative = more offensive, more positive = more stall one # = 0.42%