weatherless...................82.55467% offense.......................52.13718% hyperoffense..................22.66402% balance.......................20.67594% sand.......................... 8.10139% monotype...................... 3.62823% hail.......................... 3.52883% sun........................... 3.33002% voltturn...................... 3.03181% rain.......................... 2.83300% trickroom..................... 2.38569% semistall..................... 2.38569% stall......................... 2.13718% sandoffense................... 1.73956% hailoffense................... 0.84493% monoflying.................... 0.84493% monowater..................... 0.44732% monoghost..................... 0.44732% multiweather.................. 0.34791% monobug....................... 0.34791% monograss..................... 0.29821% monofairy..................... 0.29821% choice........................ 0.24851% trapper....................... 0.24851% sunoffense.................... 0.24851% mononormal.................... 0.24851% monoelectric.................. 0.19881% monopsychic................... 0.14911% monoice....................... 0.14911% monofire...................... 0.14911% rainoffense................... 0.09940% monopoison.................... 0.09940% dragmag....................... 0.09940% monosteel..................... 0.09940% monofighting.................. 0.09940% sandstall..................... 0.04970% monorock...................... 0.04970% monodragon.................... 0.04970% Stalliness (mean: -0.401) -2.0|## |###### -1.5|############ |############# -1.0|################ |######################### -0.5|#################### |############################## 0.0|################# |########### +0.5|######## |####### +1.0|### |# +1.5|## | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.56%