weatherless...................83.82595% offense.......................52.37369% hyperoffense..................22.68016% balance.......................19.87666% sand.......................... 7.75829% rain.......................... 3.53053% monotype...................... 3.50782% voltturn...................... 3.30728% sun........................... 3.16948% trickroom..................... 2.75675% stall......................... 2.67840% semistall..................... 2.39108% sandoffense................... 2.05662% hail.......................... 1.94151% monoflying.................... 1.01531% hailoffense................... 0.79739% monoghost..................... 0.51216% monograss..................... 0.36100% monobug....................... 0.36088% monowater..................... 0.28965% monofairy..................... 0.27528% sunoffense.................... 0.25812% monoelectric.................. 0.25211% multiweather.................. 0.22575% choice........................ 0.15056% mononormal.................... 0.13941% rainoffense................... 0.13103% monofire...................... 0.09248% monoice....................... 0.09156% monopsychic................... 0.07748% dragmag....................... 0.07117% monosteel..................... 0.06435% monopoison.................... 0.05499% monofighting.................. 0.05171% monodragon.................... 0.05056% trapper....................... 0.03498% sandstall..................... 0.02666% monorock...................... 0.02390% Stalliness (mean: -0.396) -2.0|## |##### -1.5|############# |############## -1.0|################# |############################## -0.5|#################### |############################## 0.0|################# |############ +0.5|######## |###### +1.0|#### |# +1.5|### | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.54%