weatherless...................87.11437% offense.......................57.17192% hyperoffense..................21.39807% balance.......................15.11320% sand.......................... 5.53859% rain.......................... 3.87925% stall......................... 3.84187% trickroom..................... 3.32022% voltturn...................... 3.07570% monotype...................... 2.89267% sun........................... 2.71676% semistall..................... 2.47495% sandoffense................... 1.85096% monoflying.................... 1.31527% hail.......................... 0.93210% hailoffense................... 0.88048% monoghost..................... 0.58273% monograss..................... 0.40116% monobug....................... 0.29314% sunoffense.................... 0.27184% monoelectric.................. 0.27004% multiweather.................. 0.18107% rainoffense................... 0.16292% monosteel..................... 0.02998% monofairy..................... 0.02998% monopsychic................... 0.00035% monofighting.................. 0.00035% sandstall..................... 0.00020% monowater..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% monorock...................... 0.00000% choice........................ 0.00000% trapper....................... 0.00000% monoice....................... 0.00000% monodragon.................... 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.404) -2.0|## |## -1.5|########## |########### -1.0|############# |############################## -0.5|################ |################### 0.0|############ |####### +0.5|## |### +1.0|### | +1.5|### | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.73%