weatherless...................93.43199% offense.......................67.58223% hyperoffense..................17.49186% balance....................... 9.49691% trickroom..................... 4.78885% sand.......................... 4.13845% semistall..................... 3.64914% voltturn...................... 1.83464% stall......................... 1.77986% sandoffense................... 1.69548% sun........................... 1.65822% monotype...................... 1.41167% rain.......................... 0.89213% monoflying.................... 0.74926% monoghost..................... 0.40544% multiweather.................. 0.33910% sunoffense.................... 0.25830% hail.......................... 0.21831% hailoffense................... 0.21775% monograss..................... 0.13956% rainoffense................... 0.07405% monobug....................... 0.06525% monoelectric.................. 0.04685% monosteel..................... 0.00531% monofairy..................... 0.00531% monopsychic................... 0.00000% monofighting.................. 0.00000% sandstall..................... 0.00000% monowater..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% monorock...................... 0.00000% choice........................ 0.00000% trapper....................... 0.00000% monoice....................... 0.00000% monodragon.................... 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.514) -2.0|## |# -1.5|##### |##### -1.0|#### |############################## -0.5|######### |######### 0.0|###### |## +0.5| |# +1.0|## | +1.5|### | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 1.25%