weatherless...................67.89428% offense.......................47.38055% balance.......................29.71263% sand..........................21.46985% hyperoffense..................15.69308% sun...........................10.80593% voltturn...................... 7.73585% semistall..................... 5.01648% multiweather.................. 4.06397% rain.......................... 2.99587% stall......................... 2.19727% sandoffense................... 1.71096% sunoffense.................... 1.36722% hail.......................... 0.95606% trickroom..................... 0.78675% monotype...................... 0.53390% sandstall..................... 0.34963% choice........................ 0.20372% hailoffense................... 0.16010% dragmag....................... 0.13627% monowater..................... 0.10835% rainoffense................... 0.09305% mononormal.................... 0.09266% monoelectric.................. 0.08318% monoflying.................... 0.04450% monofighting.................. 0.04205% tricksand..................... 0.03865% monofire...................... 0.03263% monobug....................... 0.03152% monopsychic................... 0.02064% monosteel..................... 0.01951% monofairy..................... 0.01769% monoground.................... 0.01716% monoice....................... 0.01499% monorock...................... 0.01198% monoghost..................... 0.01160% tailwind...................... 0.01132% monodark...................... 0.01123% trickhail..................... 0.01101% monodragon.................... 0.00967% monograss..................... 0.00764% sunstall...................... 0.00725% monopoison.................... 0.00635% rainstall..................... 0.00351% trapper....................... 0.00276% gravity....................... 0.00249% tricksun...................... 0.00117% Stalliness (mean: -0.190) -2.0|# |### -1.5|######### |############## -1.0|################## |##################### -0.5|############################# |############################## 0.0|############################# |#################### +0.5|################ |########### +1.0|####### |##### +1.5|#### |# +2.0|# |# +2.5|# | +3.0|# more negative = more offensive, more positive = more stall one # = 0.45%