weatherless...................69.12414% offense.......................42.00206% balance.......................31.63055% sand..........................21.34729% hyperoffense..................14.05659% sun...........................10.38848% semistall..................... 8.71989% voltturn...................... 7.97610% multiweather.................. 4.75892% stall......................... 3.59091% rain.......................... 3.20699% sandoffense................... 1.29844% sunoffense.................... 0.93173% hail.......................... 0.76072% trickroom..................... 0.56709% sandstall..................... 0.55452% hailoffense................... 0.22128% monotype...................... 0.17902% choice........................ 0.07806% dragmag....................... 0.07778% monowater..................... 0.03907% rainoffense................... 0.03727% mononormal.................... 0.03559% tricksand..................... 0.02457% monofighting.................. 0.01599% monofire...................... 0.01505% monoelectric.................. 0.01318% monoflying.................... 0.01235% monograss..................... 0.01176% trickhail..................... 0.01122% monosteel..................... 0.00952% tailwind...................... 0.00853% monobug....................... 0.00678% monodragon.................... 0.00527% monofairy..................... 0.00504% monoground.................... 0.00490% monoice....................... 0.00336% monodark...................... 0.00114% monorock...................... 0.00108% monopsychic................... 0.00104% monoghost..................... 0.00075% trapper....................... 0.00056% gravity....................... 0.00051% tricksun...................... 0.00035% rainstall..................... 0.00003% monopoison.................... 0.00000% sunstall...................... 0.00000% Stalliness (mean: -0.046) -2.0|# |### -1.5|########## |############# -1.0|############## |################## -0.5|########################### |############################## 0.0|############################## |######################## +0.5|################### |############ +1.0|########## |########### +1.5|####### |## +2.0|# |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.43%