weatherless...................75.49708% offense.......................29.09819% balance.......................25.99227% semistall.....................22.13921% sand..........................18.59832% hyperoffense..................15.05735% sun........................... 9.55376% stall......................... 7.71299% voltturn...................... 6.77785% multiweather.................. 5.39129% rain.......................... 1.44761% sandoffense................... 0.88009% sunoffense.................... 0.37477% sandstall..................... 0.35002% hail.......................... 0.31515% trickroom..................... 0.25202% monotype...................... 0.18542% hailoffense................... 0.05351% monowater..................... 0.04913% mononormal.................... 0.03016% dragmag....................... 0.02700% choice........................ 0.02575% monofighting.................. 0.02443% monograss..................... 0.01703% monosteel..................... 0.01568% rainoffense................... 0.01466% monofire...................... 0.01368% monobug....................... 0.01115% trickhail..................... 0.00942% monofairy..................... 0.00686% monodragon.................... 0.00635% tailwind...................... 0.00528% monoelectric.................. 0.00487% tricksand..................... 0.00479% monoflying.................... 0.00377% monoground.................... 0.00199% monorock...................... 0.00036% monopsychic................... 0.00034% monoice....................... 0.00023% monodark...................... 0.00012% monoghost..................... 0.00010% tricksun...................... 0.00004% gravity....................... 0.00002% trapper....................... 0.00000% monopoison.................... 0.00000% rainstall..................... 0.00000% sunstall...................... 0.00000% Stalliness (mean: 0.246) -2.0|# |## -1.5|#################### |########### -1.0|############## |############## -0.5|################ |######################## 0.0|###################### |##################### +0.5|############## |############## +1.0|############### |############################## +1.5|###################### |##### +2.0|# |##### +2.5|# |# +3.0|### more negative = more offensive, more positive = more stall one # = 0.39%