weatherless...................80.66423% offense.......................48.88759% balance.......................30.57228% hyperoffense..................14.09317% hail.......................... 8.85450% voltturn...................... 8.35665% rain.......................... 5.07678% sand.......................... 4.53963% semistall..................... 3.54510% hailoffense................... 3.25826% stall......................... 2.90186% sun........................... 1.20515% monotype...................... 1.08648% dragmag....................... 0.98510% rainoffense................... 0.61259% trickroom..................... 0.55326% choice........................ 0.50139% multiweather.................. 0.33203% monowater..................... 0.23812% sunoffense.................... 0.20826% monoice....................... 0.19018% sandstall..................... 0.14303% monobug....................... 0.12771% monodark...................... 0.08998% monopoison.................... 0.06366% mononormal.................... 0.06091% tailwind...................... 0.05816% monorock...................... 0.05501% hailstall..................... 0.04990% monofighting.................. 0.04794% monofire...................... 0.04715% monoflying.................... 0.04480% monoelectric.................. 0.04047% sandoffense................... 0.02947% monofairy..................... 0.02908% monopsychic................... 0.02672% monodragon.................... 0.02593% monograss..................... 0.02515% monoground.................... 0.02358% monosteel..................... 0.02083% tricksand..................... 0.01768% monoghost..................... 0.01061% sunstall...................... 0.00864% rainstall..................... 0.00589% trickhail..................... 0.00432% trapper....................... 0.00314% swagplay...................... 0.00275% gravity....................... 0.00079% tricksun...................... 0.00079% Stalliness (mean: -0.178) -2.0|# |## -1.5|######## |########### -1.0|################# |######################## -0.5|############################## |############################# 0.0|########################### |####################### +0.5|################ |########### +1.0|###### |### +1.5|## |# +2.0|# |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.46%