weatherless...................79.83668% offense.......................49.54604% balance.......................28.77081% hyperoffense..................14.94756% voltturn...................... 9.43006% hail.......................... 9.10133% rain.......................... 5.77112% sand.......................... 4.68510% hailoffense................... 3.70784% stall......................... 3.36946% semistall..................... 3.36613% dragmag....................... 1.13578% sun........................... 0.97103% monotype...................... 0.80825% rainoffense................... 0.69441% trickroom..................... 0.62560% choice........................ 0.50352% multiweather.................. 0.35531% monowater..................... 0.22977% sunoffense.................... 0.18918% monoice....................... 0.17948% sandstall..................... 0.15107% monobug....................... 0.09324% monodark...................... 0.06260% tailwind...................... 0.05758% hailstall..................... 0.04740% monopoison.................... 0.03607% monofighting.................. 0.03568% monorock...................... 0.03489% monofire...................... 0.02442% monoflying.................... 0.02433% mononormal.................... 0.02203% tricksand..................... 0.01823% monoelectric.................. 0.01663% sandoffense................... 0.01639% monoground.................... 0.01453% monograss..................... 0.01397% monopsychic................... 0.01288% monofairy..................... 0.01229% monodragon.................... 0.01203% monosteel..................... 0.01043% sunstall...................... 0.00609% rainstall..................... 0.00467% monoghost..................... 0.00439% trapper....................... 0.00424% trickhail..................... 0.00271% swagplay...................... 0.00183% gravity....................... 0.00077% tricksun...................... 0.00077% Stalliness (mean: -0.193) -2.0|# |## -1.5|######## |########### -1.0|################# |######################### -0.5|############################## |########################### 0.0|######################### |##################### +0.5|############## |########### +1.0|##### |### +1.5|## |# +2.0|# |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.48%