weatherless...................80.09019% offense.......................49.60102% balance.......................25.19369% hyperoffense..................16.66735% voltturn......................10.20420% hail.......................... 8.86144% rain.......................... 6.56554% stall......................... 5.50948% hailoffense................... 4.16311% sand.......................... 3.96467% semistall..................... 3.02845% dragmag....................... 1.34317% sun........................... 0.87703% rainoffense................... 0.74770% trickroom..................... 0.59734% monotype...................... 0.49378% choice........................ 0.41069% multiweather.................. 0.35068% sunoffense.................... 0.28041% monowater..................... 0.23759% sandstall..................... 0.15664% monoice....................... 0.10818% monobug....................... 0.05077% hailstall..................... 0.03428% tailwind...................... 0.03155% monodark...................... 0.02630% monorock...................... 0.01887% tricksand..................... 0.01572% monofighting.................. 0.00947% monopoison.................... 0.00885% monofire...................... 0.00776% monograss..................... 0.00587% monoflying.................... 0.00569% sandoffense................... 0.00475% mononormal.................... 0.00321% monoground.................... 0.00289% monoelectric.................. 0.00284% monopsychic................... 0.00251% sunstall...................... 0.00152% rainstall..................... 0.00129% monosteel..................... 0.00114% monofairy..................... 0.00111% monoghost..................... 0.00089% monodragon.................... 0.00083% trapper....................... 0.00069% trickhail..................... 0.00020% gravity....................... 0.00000% swagplay...................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: -0.186) -2.0|# |### -1.5|######### |############ -1.0|############### |######################### -0.5|############################## |######################### 0.0|#################### |################ +0.5|############ |########## +1.0|#### |## +1.5|## |## +2.0|# |## +2.5|# |## +3.0|## more negative = more offensive, more positive = more stall one # = 0.51%