weatherless...................82.12888% offense.......................49.25487% balance.......................21.35887% hyperoffense..................16.66466% stall.........................10.01628% hail.......................... 9.68783% voltturn...................... 8.44352% rain.......................... 5.09122% hailoffense................... 4.83627% semistall..................... 2.70532% sand.......................... 2.43783% dragmag....................... 1.66865% sun........................... 0.82568% trickroom..................... 0.46443% rainoffense................... 0.41496% sunoffense.................... 0.40245% multiweather.................. 0.16520% sandstall..................... 0.15722% choice........................ 0.15345% monotype...................... 0.15033% monoice....................... 0.05644% monowater..................... 0.03763% monobug....................... 0.02185% hailstall..................... 0.01463% tricksand..................... 0.01024% monodark...................... 0.00925% monorock...................... 0.00743% monofire...................... 0.00557% tailwind...................... 0.00469% monograss..................... 0.00203% monoflying.................... 0.00195% monopsychic................... 0.00191% monoground.................... 0.00172% monofighting.................. 0.00156% monopoison.................... 0.00116% sandoffense................... 0.00103% mononormal.................... 0.00059% monofairy..................... 0.00049% rainstall..................... 0.00045% monoelectric.................. 0.00039% sunstall...................... 0.00034% monoghost..................... 0.00020% monosteel..................... 0.00016% monodragon.................... 0.00010% trapper....................... 0.00001% trickhail..................... 0.00001% gravity....................... 0.00000% swagplay...................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: -0.088) -2.0|# |### -1.5|####### |######### -1.0|########### |################### -0.5|############################## |################## 0.0|########## |########### +0.5|######## |######### +1.0|### |## +1.5|# |## +2.0|## |## +2.5|### |### +3.0|### more negative = more offensive, more positive = more stall one # = 0.63%