offense.......................70.35876% weatherless...................57.48235% sand..........................36.21798% balance.......................16.55584% tailwind......................14.36782% hyperoffense..................12.85266% hail.......................... 7.56784% trickroom..................... 5.16608% sandoffense................... 3.23454% tricksand..................... 2.07087% multiweather.................. 1.69881% monotype...................... 0.95469% trickhail..................... 0.82328% rain.......................... 0.33406% monograss..................... 0.27073% batonpass..................... 0.26123% monoice....................... 0.24065% semistall..................... 0.22957% hailoffense................... 0.22640% monorock...................... 0.19790% monoground.................... 0.18207% sun........................... 0.09658% voltturn...................... 0.07600% monoflying.................... 0.03958% rainoffense................... 0.01267% gravity....................... 0.00950% monodark...................... 0.00792% sunoffense.................... 0.00792% monofighting.................. 0.00633% monopsychic................... 0.00475% trapper....................... 0.00317% stall......................... 0.00317% monowater..................... 0.00158% monobug....................... 0.00158% monoghost..................... 0.00158% Stalliness (mean: -0.465) |# -1.5|#### |######## -1.0|################# |########################### -0.5|############################## |########################### 0.0|################### |########## +0.5|#### |## +1.0|# more negative = more offensive, more positive = more stall one # = 0.67%