offense.......................72.61676% weatherless...................53.45193% sand..........................40.06289% tailwind......................18.09459% balance.......................15.62376% hyperoffense..................11.55982% hail.......................... 8.20800% trickroom..................... 6.36146% sandoffense................... 3.39390% tricksand..................... 2.75637% multiweather.................. 1.85421% trickhail..................... 1.03860% monotype...................... 0.45003% batonpass..................... 0.30212% hailoffense................... 0.20288% semistall..................... 0.19767% monorock...................... 0.16443% monograss..................... 0.15975% monoice....................... 0.08935% rain.......................... 0.08368% voltturn...................... 0.05726% sun........................... 0.04770% monoflying.................... 0.01679% gravity....................... 0.00794% monoground.................... 0.00733% monodark...................... 0.00543% monopsychic................... 0.00357% rainoffense................... 0.00328% sunoffense.................... 0.00238% stall......................... 0.00199% monobug....................... 0.00107% monowater..................... 0.00097% monofighting.................. 0.00088% monoghost..................... 0.00046% trapper....................... 0.00006% Stalliness (mean: -0.469) | -1.5|### |####### -1.0|################# |############################ -0.5|############################## |########################### 0.0|################## |########## +0.5|### |## +1.0| more negative = more offensive, more positive = more stall one # = 0.69%