offense.......................77.28892% weatherless...................46.90446% sand..........................46.23362% tailwind......................27.27452% balance.......................13.04922% hyperoffense.................. 9.39882% hail.......................... 8.13675% trickroom..................... 7.20109% tricksand..................... 4.03731% sandoffense................... 3.67270% multiweather.................. 1.39292% trickhail..................... 0.76096% semistall..................... 0.26304% hailoffense................... 0.16879% monotype...................... 0.11795% sun........................... 0.08192% monograss..................... 0.06618% rain.......................... 0.03617% monorock...................... 0.03256% voltturn...................... 0.02204% batonpass..................... 0.02200% monoice....................... 0.01858% gravity....................... 0.00417% monoflying.................... 0.00040% monoground.................... 0.00022% rainoffense................... 0.00003% monoghost..................... 0.00001% trapper....................... 0.00000% monofighting.................. 0.00000% sunoffense.................... 0.00000% monowater..................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monodark...................... 0.00000% stall......................... 0.00000% Stalliness (mean: -0.489) | -1.5|# |#### -1.0|################ |############################# -0.5|############################## |#################### 0.0|############## |####### +0.5|## |# +1.0| more negative = more offensive, more positive = more stall one # = 0.79%