offense.......................80.09099% sand..........................45.25187% weatherless...................42.90645% tailwind......................28.44756% hail..........................12.51938% balance.......................11.25526% hyperoffense.................. 8.19096% sandoffense................... 4.13942% trickroom..................... 2.46451% multiweather.................. 0.92314% trickhail..................... 0.84359% semistall..................... 0.46279% tricksand..................... 0.41007% sun........................... 0.22351% hailoffense................... 0.17993% monotype...................... 0.06068% monograss..................... 0.03510% rain.......................... 0.02193% voltturn...................... 0.02053% monorock...................... 0.01670% monoice....................... 0.00885% batonpass..................... 0.00805% gravity....................... 0.00230% monoground.................... 0.00003% monoflying.................... 0.00000% monoghost..................... 0.00000% rainoffense................... 0.00000% trapper....................... 0.00000% monowater..................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monofighting.................. 0.00000% monodark...................... 0.00000% sunoffense.................... 0.00000% stall......................... 0.00000% Stalliness (mean: -0.482) | -1.5|# |##### -1.0|########### |###################### -0.5|############################## |################## 0.0|########## |#### +0.5|### |# +1.0|# more negative = more offensive, more positive = more stall one # = 0.93%