sand..........................72.47086% balance.......................42.24580% weatherless...................27.41486% offense.......................25.53156% semistall.....................19.23855% stall.........................10.23822% sandstall..................... 9.23302% dragmag....................... 3.06563% hyperoffense.................. 2.74588% batonpass..................... 2.09948% sandoffense................... 1.09072% sun........................... 0.08660% sunoffense.................... 0.05319% rain.......................... 0.02768% rainoffense................... 0.01453% trapper....................... 0.00398% choice........................ 0.00170% voltturn...................... 0.00068% monotype...................... 0.00057% monograss..................... 0.00030% mononormal.................... 0.00019% monoelectric.................. 0.00004% monofire...................... 0.00002% monowater..................... 0.00002% monosteel..................... 0.00000% monopsychic................... 0.00000% monorock...................... 0.00000% monoground.................... 0.00000% monopoison.................... 0.00000% multiweather.................. 0.00000% monoflying.................... 0.00000% monoice....................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% rainstall..................... 0.00000% monobug....................... 0.00000% monodragon.................... 0.00000% sunstall...................... 0.00000% hail.......................... 0.00000% monodark...................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: 0.527) | -1.5|# |### -1.0|### |####################### -0.5|############ |############ 0.0|################## |######################## +0.5|################### |########################## +1.0|############################## |################### +1.5|####################### |######### +2.0|######## |# more negative = more offensive, more positive = more stall one # = 0.43%