weatherless...................63.00114% offense.......................44.84662% balance.......................31.23681% sand..........................16.85603% hyperoffense..................14.25093% rain..........................13.83704% semistall..................... 6.28145% monotype...................... 4.65022% sun........................... 4.15517% voltturn...................... 3.44912% stall......................... 3.38419% hail.......................... 2.77552% choice........................ 1.81789% rainstall..................... 1.76108% monoice....................... 1.46892% hailoffense................... 1.35530% dragmag....................... 1.25791% rainoffense................... 0.81156% sandoffense................... 0.77909% trickroom..................... 0.74663% monopoison.................... 0.66548% multiweather.................. 0.60055% sunoffense.................... 0.48693% monowater..................... 0.45447% tricksand..................... 0.35708% monoflying.................... 0.34897% sandstall..................... 0.34085% monodark...................... 0.32462% monograss..................... 0.28404% monodragon.................... 0.21912% monopsychic................... 0.17854% monoground.................... 0.13796% monosteel..................... 0.12985% tailwind...................... 0.12173% monofire...................... 0.09739% monofighting.................. 0.08927% monorock...................... 0.08116% mononormal.................... 0.08116% trapper....................... 0.07304% monoelectric.................. 0.06492% monobug....................... 0.04869% monoghost..................... 0.04869% trickhail..................... 0.02435% tricksun...................... 0.01623% sunstall...................... 0.00812% monofairy..................... 0.00812% Stalliness (mean: -0.114) -2.0|### |### -1.5|###### |############ -1.0|################### |######################### -0.5|############################ |############################## 0.0|############################## |####################### +0.5|##################### |############# +1.0|########### |###### +1.5|#### |## +2.0|# |### +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.41%