weatherless...................35.04139% offense.......................32.09688% sand..........................31.36083% rain..........................30.80283% balance.......................28.32270% hyperoffense..................21.03729% stall.........................11.98126% rainstall.....................10.18526% semistall..................... 6.56187% monotype...................... 2.74151% voltturn...................... 2.68115% choice........................ 2.34888% monowater..................... 1.80211% rainoffense................... 1.77357% sun........................... 1.75432% sandoffense................... 1.38804% dragmag....................... 1.35121% hail.......................... 1.24839% monodragon.................... 0.68944% sandstall..................... 0.57712% trickroom..................... 0.56217% tricksand..................... 0.51583% multiweather.................. 0.20776% sunoffense.................... 0.12868% trapper....................... 0.10556% monograss..................... 0.09352% monopsychic................... 0.04304% monoelectric.................. 0.02880% monopoison.................... 0.02517% monofighting.................. 0.02412% monosteel..................... 0.01157% monoground.................... 0.00821% monofire...................... 0.00642% monoice....................... 0.00436% monodark...................... 0.00390% hailoffense................... 0.00373% tricksun...................... 0.00353% monoghost..................... 0.00084% trickhail..................... 0.00000% monorock...................... 0.00000% monoflying.................... 0.00000% tailwind...................... 0.00000% sunstall...................... 0.00000% monobug....................... 0.00000% monofairy..................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.029) -2.0|####### |########## -1.5|######## |############################ -1.0|############### |############################## -0.5|################ |########################## 0.0|##################### |############################# +0.5|#################### |########### +1.0|############### |########## +1.5|### |### +2.0| |###################### +2.5|# |### +3.0|## more negative = more offensive, more positive = more stall one # = 0.35%