weatherless...................49.47735% offense.......................42.50871% balance.......................35.01742% rain..........................24.39024% hyperoffense..................17.77003% sun...........................14.80836% hail..........................10.97561% sand.......................... 8.36237% multiweather.................. 8.01394% rainoffense................... 3.48432% monotype...................... 3.13589% sandoffense................... 2.96167% stall......................... 2.61324% rainstall..................... 2.26481% semistall..................... 2.09059% batonpass..................... 1.91638% sunoffense.................... 1.74216% monoground.................... 1.74216% dragmag....................... 0.69686% voltturn...................... 0.52265% monopsychic................... 0.34843% monoelectric.................. 0.34843% monodragon.................... 0.34843% sunstall...................... 0.17422% monowater..................... 0.17422% monosteel..................... 0.17422% monofighting.................. 0.17422% choice........................ 0.17422% monoice....................... 0.17422% monoflying.................... 0.17422% Stalliness (mean: -0.226) |### -1.5|####### |############### -1.0|############### |################### -0.5|######################## |############### 0.0|################### |################### +0.5|############################## |###### +1.0|# |# +1.5|### |## +2.0|### | more negative = more offensive, more positive = more stall one # = 0.55%