weatherless...................67.35571% offense.......................50.71495% balance.......................27.37022% sun...........................21.40711% hyperoffense..................15.41291% rain..........................11.47549% multiweather.................. 8.00435% sand.......................... 6.94747% monotype...................... 6.44493% batonpass..................... 5.11346% semistall..................... 4.37778% sunoffense.................... 2.61631% stall......................... 2.12413% mononormal.................... 1.19677% monoflying.................... 1.02580% hail.......................... 0.96881% monowater..................... 0.75640% dragmag....................... 0.64760% monodragon.................... 0.64760% monodark...................... 0.62170% choice........................ 0.58543% monopsychic................... 0.55435% monofire...................... 0.48182% monorock...................... 0.41446% monobug....................... 0.40410% sandoffense................... 0.34711% monosteel..................... 0.32639% monofairy..................... 0.30049% monograss..................... 0.29531% voltturn...................... 0.29013% monoice....................... 0.27458% monoelectric.................. 0.25386% monoground.................... 0.23314% rainoffense................... 0.21759% swagplay...................... 0.16061% monoghost..................... 0.16061% monofighting.................. 0.15542% monopoison.................... 0.09325% trapper....................... 0.09325% sunstall...................... 0.06217% hailoffense................... 0.04663% tailwind...................... 0.04145% sandstall..................... 0.04145% Stalliness (mean: -0.237) |# -2.0|## |####### -1.0|################# |############################## 0.0|######################### |############## +1.0|####### |## +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.92%