weatherless...................63.42996% offense.......................47.32949% balance.......................27.99916% sun...........................25.47335% hyperoffense..................16.63850% rain..........................12.52599% multiweather.................. 8.90521% sand.......................... 6.93388% batonpass..................... 6.75957% semistall..................... 5.43616% monotype...................... 5.38646% sunoffense.................... 3.78244% stall......................... 2.59669% monoflying.................... 0.96417% mononormal.................... 0.79182% monowater..................... 0.69828% hail.......................... 0.67364% monodragon.................... 0.60797% choice........................ 0.57163% monodark...................... 0.57005% monofire...................... 0.56102% dragmag....................... 0.51286% monopsychic................... 0.50752% monobug....................... 0.37853% sandoffense................... 0.32367% monorock...................... 0.29759% monosteel..................... 0.25863% monograss..................... 0.24865% voltturn...................... 0.24715% swagplay...................... 0.22401% rainoffense................... 0.20923% monoelectric.................. 0.20901% monofairy..................... 0.20263% monoice....................... 0.18580% monoground.................... 0.15809% monoghost..................... 0.14318% monofighting.................. 0.13426% monopoison.................... 0.10776% sunstall...................... 0.08171% trapper....................... 0.05841% hailoffense................... 0.04562% tailwind...................... 0.03575% sandstall..................... 0.02531% Stalliness (mean: -0.193) |# -2.0|## |########## -1.0|################### |############################## 0.0|########################### |################ +1.0|########### |### +2.0|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.83%