weatherless...................83.03974% offense.......................75.92223% balance.......................13.40729% sand..........................10.96360% hyperoffense..................10.48529% sun........................... 2.53653% tailwind...................... 2.08903% rain.......................... 1.80612% hail.......................... 1.65401% monotype...................... 1.51373% monofire...................... 0.85935% monoice....................... 0.37995% monowater..................... 0.23390% semistall..................... 0.17390% batonpass..................... 0.03821% monopsychic................... 0.02032% monodragon.................... 0.01626% stall......................... 0.01128% monoelectric.................. 0.00395% monoflying.................... 0.00000% sandoffense................... 0.00000% voltturn...................... 0.00000% monograss..................... 0.00000% multiweather.................. 0.00000% trickroom..................... 0.00000% dragmag....................... 0.00000% sunoffense.................... 0.00000% monosteel..................... 0.00000% hailoffense................... 0.00000% monodark...................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.509) | -1.5| |######## -1.0|############ |############################## -0.5|############################## |###### 0.0|############## |### +0.5|### |### +1.0| | +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 0.92%