weatherless...................77.56333% offense.......................50.96502% balance.......................38.35947% sun........................... 9.52955% sand.......................... 6.09168% semistall..................... 5.36791% rain.......................... 4.94572% hyperoffense.................. 4.52352% trickroom..................... 3.92039% hail.......................... 3.37756% sunoffense.................... 1.86972% voltturn...................... 1.68878% multiweather.................. 1.44753% gravity....................... 1.02533% monotype...................... 0.84439% stall......................... 0.78408% tailwind...................... 0.60314% dragmag....................... 0.48251% batonpass..................... 0.36188% monodark...................... 0.30157% monoflying.................... 0.24125% rainoffense................... 0.18094% trickhail..................... 0.18094% tricksand..................... 0.18094% monofire...................... 0.12063% mononormal.................... 0.12063% sandoffense................... 0.06031% choice........................ 0.06031% hailoffense................... 0.06031% monoice....................... 0.06031% hailstall..................... 0.06031% Stalliness (mean: -0.040) -1.5|# |### -1.0|############# |############# -0.5|############### |############################## 0.0|############### |#################### +0.5|#################### |########## +1.0|####### |#### +1.5|## |# +2.0| | more negative = more offensive, more positive = more stall one # = 0.65%