weatherless...................90.60727% offense.......................73.91863% balance.......................19.74312% sun........................... 4.98626% semistall..................... 4.33689% trickroom..................... 3.75470% sand.......................... 3.01195% voltturn...................... 2.10265% hyperoffense.................. 1.97132% sunoffense.................... 1.51706% rain.......................... 0.99466% hail.......................... 0.40241% gravity....................... 0.39986% dragmag....................... 0.29603% tailwind...................... 0.10120% stall......................... 0.03005% monotype...................... 0.02452% monodark...................... 0.02452% rainoffense................... 0.01175% multiweather.................. 0.00255% sandoffense................... 0.00000% batonpass..................... 0.00000% trickhail..................... 0.00000% choice........................ 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% tricksand..................... 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.211) -1.5| |# -1.0|########## |###### -0.5|######### |############################## 0.0|###### |##### +0.5|##### |## +1.0|### |## +1.5|# | +2.0| | more negative = more offensive, more positive = more stall one # = 1.25%