weatherless...................76.61126% offense.......................41.98828% balance.......................36.59761% sand..........................12.57127% hyperoffense..................11.01261% sun........................... 7.74914% semistall..................... 6.57271% rain.......................... 4.10263% voltturn...................... 3.97173% stall......................... 3.82880% monotype...................... 3.09082% multiweather.................. 1.50004% dragmag....................... 0.90179% sandoffense................... 0.81185% choice........................ 0.61592% sunoffense.................... 0.55408% trickroom..................... 0.54686% monowater..................... 0.52758% hail.......................... 0.50751% sandstall..................... 0.35253% mononormal.................... 0.31478% monobug....................... 0.28668% rainoffense................... 0.26741% monoghost..................... 0.25215% monoflying.................... 0.20397% monofire...................... 0.20075% monosteel..................... 0.19995% monodark...................... 0.18630% monofighting.................. 0.16623% monopoison.................... 0.14936% rainstall..................... 0.11001% monograss..................... 0.10841% monorock...................... 0.10841% monopsychic................... 0.10680% monoground.................... 0.10198% monoelectric.................. 0.09636% monodragon.................... 0.07388% sunstall...................... 0.06344% monoice....................... 0.05942% monofairy..................... 0.04738% tailwind...................... 0.02168% gravity....................... 0.00883% tricksand..................... 0.00883% trickhail..................... 0.00402% hailstall..................... 0.00402% trapper....................... 0.00321% allweather.................... 0.00161% hailoffense................... 0.00080% Stalliness (mean: -0.013) -2.0|# |#### -1.5|##### |########## -1.0|############# |################### -0.5|########################## |############################## 0.0|############################## |########################### +0.5|####################### |################ +1.0|########### |###### +1.5|##### |### +2.0|## |## +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.43%