weatherless...................75.22672% balance.......................41.36688% offense.......................38.57623% sand..........................18.24739% semistall..................... 8.87261% voltturn...................... 7.61898% hyperoffense.................. 7.10724% sun........................... 5.77504% rain.......................... 4.82639% multiweather.................. 4.18244% stall......................... 4.07704% dragmag....................... 1.90438% choice........................ 1.80193% sandoffense................... 0.84975% trickroom..................... 0.24464% sandstall..................... 0.20877% monotype...................... 0.15284% hail.......................... 0.10982% sunoffense.................... 0.09475% rainstall..................... 0.05446% monoflying.................... 0.04625% rainoffense................... 0.02250% mononormal.................... 0.02196% monosteel..................... 0.01449% sunstall...................... 0.01341% monowater..................... 0.01069% monopoison.................... 0.00877% monofighting.................. 0.00853% monograss..................... 0.00737% monobug....................... 0.00680% monoghost..................... 0.00598% monoice....................... 0.00591% monoground.................... 0.00581% monopsychic................... 0.00471% monofire...................... 0.00215% monofairy..................... 0.00173% monodragon.................... 0.00104% allweather.................... 0.00097% monodark...................... 0.00072% tailwind...................... 0.00042% monorock...................... 0.00030% monoelectric.................. 0.00022% trapper....................... 0.00005% gravity....................... 0.00003% hailstall..................... 0.00000% tricksand..................... 0.00000% trickhail..................... 0.00000% hailoffense................... 0.00000% Stalliness (mean: 0.121) -2.0|# |##### -1.5|## |##### -1.0|############ |############## -0.5|################ |############################## 0.0|###################### |####################### +0.5|######################## |######################## +1.0|########### |##### +1.5|######## |## +2.0|## | +2.5|#### | +3.0| more negative = more offensive, more positive = more stall one # = 0.48%