weatherless...................95.82392% balance.......................39.23924% offense.......................28.69234% stall.........................26.58070% voltturn...................... 6.20980% hyperoffense.................. 5.11162% hail.......................... 2.55265% monotype...................... 1.68037% monodark...................... 1.67002% rain.......................... 1.47121% semistall..................... 0.37610% sun........................... 0.14987% mononormal.................... 0.01034% sand.......................... 0.00233% monowater..................... 0.00000% rainoffense................... 0.00000% trickroom..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% multiweather.................. 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% choice........................ 0.00000% hailoffense................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: 0.572) -2.5| | -2.0| | -1.5|##### |## -1.0|##### |########### -0.5|#### |################ 0.0|########## |####################### +0.5|################## |####### +1.0|###### |# +1.5| | +2.0|############################## | +2.5| |######### +3.0| more negative = more offensive, more positive = more stall one # = 0.68%