weatherless...................87.17359% offense.......................51.90837% hyperoffense..................27.22521% balance.......................16.58976% sun...........................10.92337% monotype...................... 2.40807% semistall..................... 2.37556% stall......................... 1.90111% sunoffense.................... 1.78765% sand.......................... 1.30543% hail.......................... 0.59074% monopsychic................... 0.39262% monosteel..................... 0.37075% monoflying.................... 0.34763% monofairy..................... 0.32343% mononormal.................... 0.27159% hailoffense................... 0.26554% monodragon.................... 0.23663% sunstall...................... 0.18926% monobug....................... 0.17711% sandoffense................... 0.17336% monorock...................... 0.13766% monoghost..................... 0.13446% monofire...................... 0.11779% monowater..................... 0.09254% monofighting.................. 0.09192% dragmag....................... 0.08731% monoice....................... 0.07654% monoground.................... 0.06705% monoelectric.................. 0.06264% monograss..................... 0.06067% rain.......................... 0.06053% multiweather.................. 0.05366% monodark...................... 0.04129% monopoison.................... 0.03925% sandstall..................... 0.02082% rainstall..................... 0.01156% rainoffense................... 0.00843% hailstall..................... 0.00152% voltturn...................... 0.00000% batonpass..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: -0.502) | -2.0|## |############ -1.0|########################### |############################## 0.0|############## |######## +1.0|#### |# +2.0|# | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.99%