weatherless...................90.85060% offense.......................50.63897% hyperoffense..................30.20070% balance.......................15.03298% sun........................... 7.37706% monotype...................... 3.04315% semistall..................... 2.40224% stall......................... 1.72512% sunoffense.................... 1.30433% sand.......................... 1.26326% monofairy..................... 0.86726% hail.......................... 0.48847% monoflying.................... 0.43338% mononormal.................... 0.39746% sandoffense................... 0.32654% monodragon.................... 0.28679% monosteel..................... 0.26724% monoghost..................... 0.24215% monopsychic................... 0.23210% monofire...................... 0.20796% monobug....................... 0.19069% monorock...................... 0.16547% monofighting.................. 0.15896% monowater..................... 0.15304% dragmag....................... 0.12445% monoground.................... 0.11511% hailoffense................... 0.08756% monodark...................... 0.07892% rain.......................... 0.07221% monograss..................... 0.07087% monopoison.................... 0.07069% monoice....................... 0.06471% monoelectric.................. 0.06132% sunstall...................... 0.05529% multiweather.................. 0.05160% sandstall..................... 0.04469% rainstall..................... 0.01604% rainoffense................... 0.01065% hailstall..................... 0.00034% voltturn...................... 0.00000% batonpass..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: -0.564) |# -2.0|### |############ -1.0|############################# |############################## 0.0|############# |######## +1.0|#### |# +2.0|# | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.97%