weatherless...................85.18141% offense.......................49.76026% hyperoffense..................29.61453% balance.......................16.68177% sand.......................... 5.39132% sun........................... 4.40782% hail.......................... 3.38279% monotype...................... 2.52199% voltturn...................... 2.39551% stall......................... 2.31057% rain.......................... 2.19919% semistall..................... 1.63288% choice........................ 1.24212% sandoffense................... 1.02126% trickroom..................... 0.90233% sunoffense.................... 0.78907% batonpass..................... 0.78152% mononormal.................... 0.71356% multiweather.................. 0.56065% hailoffense................... 0.49269% monoghost..................... 0.44739% dragmag....................... 0.39265% monofighting.................. 0.36433% tailwind...................... 0.35867% rainoffense................... 0.35112% sandstall..................... 0.34356% monopsychic................... 0.26617% monofairy..................... 0.25673% monobug....................... 0.23596% monoflying.................... 0.18122% monowater..................... 0.15857% monograss..................... 0.15479% monoice....................... 0.14913% monoground.................... 0.12648% monosteel..................... 0.11138% tricksand..................... 0.10949% trapper....................... 0.08495% monodark...................... 0.07740% monodragon.................... 0.07551% monoelectric.................. 0.06418% trickrain..................... 0.05097% swagplay...................... 0.04908% monorock...................... 0.04719% trickhail..................... 0.03209% monofire...................... 0.02832% monopoison.................... 0.01888% tricksun...................... 0.00755% hailstall..................... 0.00378% Stalliness (mean: -0.542) -2.0|#### |################# -1.0|############################# |############################## 0.0|#################### |######### +1.0|### |# +2.0|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.87%