weatherless...................85.80585% offense.......................48.69065% hyperoffense..................32.11781% balance.......................15.57521% sand.......................... 4.90943% sun........................... 4.07629% hail.......................... 3.38021% voltturn...................... 2.40299% rain.......................... 2.35658% stall......................... 2.26245% monotype...................... 1.74939% semistall..................... 1.35388% choice........................ 1.34762% sandoffense................... 1.10970% trickroom..................... 0.89064% sunoffense.................... 0.76565% batonpass..................... 0.56936% multiweather.................. 0.52719% mononormal.................... 0.48210% rainoffense................... 0.43672% monoghost..................... 0.43566% hailoffense................... 0.38398% tailwind...................... 0.38276% monofighting.................. 0.37067% dragmag....................... 0.30130% sandstall..................... 0.19542% monopsychic................... 0.17786% monofairy..................... 0.14381% monoflying.................... 0.14097% monograss..................... 0.13254% monobug....................... 0.11841% monoground.................... 0.09958% monoice....................... 0.08977% tricksand..................... 0.08482% monowater..................... 0.07679% trickrain..................... 0.07309% monosteel..................... 0.06630% trapper....................... 0.05815% monodragon.................... 0.05355% monodark...................... 0.04958% trickhail..................... 0.03712% monoelectric.................. 0.03262% monorock...................... 0.02521% swagplay...................... 0.02520% monofire...................... 0.01569% monopoison.................... 0.00872% hailstall..................... 0.00388% tricksun...................... 0.00277% Stalliness (mean: -0.587) -2.0|##### |################## -1.0|############################## |############################# 0.0|################## |######## +1.0|### |# +2.0|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.88%