weatherless...................66.72128% offense.......................48.05382% balance.......................32.49429% sun...........................14.71221% hyperoffense..................11.98656% sand.......................... 9.95267% rain.......................... 7.72350% semistall..................... 5.02929% hail.......................... 4.97964% multiweather.................. 4.07275% monotype...................... 2.89610% stall......................... 2.43604% sunoffense.................... 1.12203% trickroom..................... 0.84401% monowater..................... 0.62390% rainoffense................... 0.54447% tailwind...................... 0.50971% sandoffense................... 0.42035% mononormal.................... 0.38063% monoelectric.................. 0.29789% monopsychic................... 0.25817% monoflying.................... 0.24327% monofairy..................... 0.20852% choice........................ 0.19859% monofire...................... 0.19528% hailoffense................... 0.19197% sunstall...................... 0.15391% dragmag....................... 0.12908% monoghost..................... 0.10757% monoice....................... 0.09764% monofighting.................. 0.09102% monopoison.................... 0.08937% monograss..................... 0.08440% monorock...................... 0.07282% hailstall..................... 0.07116% monodragon.................... 0.06785% monobug....................... 0.06454% tricksun...................... 0.06454% sandstall..................... 0.05461% rainstall..................... 0.05130% voltturn...................... 0.04634% trickhail..................... 0.03475% monodark...................... 0.03144% batonpass..................... 0.02979% monoground.................... 0.02979% monosteel..................... 0.02813% tricksand..................... 0.01324% trickrain..................... 0.00496% gravity....................... 0.00165% allweather.................... 0.00165% Stalliness (mean: -0.139) -2.0|## |### -1.5|##### |########## -1.0|################## |########################## -0.5|############################# |############################## 0.0|############################ |######################## +0.5|################### |############# +1.0|######## |##### +1.5|### |## +2.0|# |# +2.5| | +3.0| | +3.5| more negative = more offensive, more positive = more stall one # = 0.44%