weatherless...................59.82758% offense.......................49.08840% balance.......................34.06155% sand..........................15.49626% sun...........................14.69858% hyperoffense..................10.10942% rain.......................... 9.58501% hail.......................... 5.60145% multiweather.................. 5.20859% semistall..................... 5.17166% stall......................... 1.56898% trickroom..................... 1.43346% monotype...................... 0.93567% sunoffense.................... 0.65508% rainoffense................... 0.58448% tailwind...................... 0.50831% monowater..................... 0.41380% sandoffense................... 0.37670% hailoffense................... 0.22146% choice........................ 0.16127% monofire...................... 0.11009% monoelectric.................. 0.10985% tricksun...................... 0.08962% sunstall...................... 0.07177% monopsychic................... 0.06389% monoflying.................... 0.05927% trickhail..................... 0.05305% mononormal.................... 0.04744% monofighting.................. 0.03462% monobug....................... 0.02751% voltturn...................... 0.02709% sandstall..................... 0.02531% monofairy..................... 0.02089% monograss..................... 0.01827% monoice....................... 0.01308% monorock...................... 0.01261% monoghost..................... 0.01121% trickrain..................... 0.01085% tricksand..................... 0.01084% hailstall..................... 0.00902% rainstall..................... 0.00882% dragmag....................... 0.00767% monopoison.................... 0.00564% monodragon.................... 0.00472% monodark...................... 0.00136% batonpass..................... 0.00100% monoground.................... 0.00065% monosteel..................... 0.00004% gravity....................... 0.00000% allweather.................... 0.00000% Stalliness (mean: -0.122) -2.0|# |## -1.5|#### |####### -1.0|################ |##################### -0.5|###################### |############################## 0.0|##################### |####################### +0.5|####################### |########### +1.0|####### |### +1.5|#### |## +2.0| | +2.5| | +3.0| | +3.5| more negative = more offensive, more positive = more stall one # = 0.51%