weatherless...................78.57729% offense.......................43.40739% balance.......................33.01836% hyperoffense..................15.35360% rain.......................... 9.96027% sun........................... 9.50544% voltturn...................... 6.86270% semistall..................... 4.19897% stall......................... 4.02168% sand.......................... 1.90852% hail.......................... 1.56969% multiweather.................. 1.51200% monotype...................... 1.38752% sunoffense.................... 1.31007% rainoffense................... 1.02290% choice........................ 0.69668% trickroom..................... 0.56121% dragmag....................... 0.34781% monoelectric.................. 0.24957% monowater..................... 0.19991% hailoffense................... 0.19821% monoflying.................... 0.19303% sandoffense................... 0.16028% monopsychic................... 0.11738% rainstall..................... 0.11667% monopoison.................... 0.11341% monodark...................... 0.11111% monosteel..................... 0.10179% monobug....................... 0.08543% mononormal.................... 0.06464% monograss..................... 0.06059% trickrain..................... 0.04761% monofighting.................. 0.03908% monodragon.................... 0.03775% monoghost..................... 0.03669% tailwind...................... 0.03102% monoice....................... 0.02938% monorock...................... 0.02664% monofire...................... 0.02543% monofairy..................... 0.02514% monoground.................... 0.02501% gravity....................... 0.02373% sunstall...................... 0.02285% sandstall..................... 0.00703% trickhail..................... 0.00613% tricksand..................... 0.00300% tricksun...................... 0.00298% Stalliness (mean: -0.138) -2.0|# |## -1.5|######## |########### -1.0|############## |################## -0.5|##################### |######################## 0.0|############################## |##################### +0.5|############## |######## +1.0|##### |### +1.5|### |# +2.0|# |## +2.5|## |# more negative = more offensive, more positive = more stall one # = 0.53%