weatherless...................80.37589% offense.......................43.16932% balance.......................31.15529% hyperoffense..................14.36527% voltturn......................11.47432% sun...........................10.15969% rain.......................... 7.99273% stall......................... 6.88644% semistall..................... 4.42369% hail.......................... 1.65243% sunoffense.................... 1.48166% multiweather.................. 1.25531% sand.......................... 1.08883% monotype...................... 0.99840% trickroom..................... 0.88183% rainoffense................... 0.86772% monoelectric.................. 0.58801% choice........................ 0.49140% dragmag....................... 0.31661% rainstall..................... 0.15103% hailoffense................... 0.12672% monowater..................... 0.11684% sandoffense................... 0.10131% monodark...................... 0.06430% monobug....................... 0.06353% monoflying.................... 0.05829% trickrain..................... 0.03719% tailwind...................... 0.02876% monopsychic................... 0.02695% monopoison.................... 0.02436% monosteel..................... 0.01613% mononormal.................... 0.01223% monograss..................... 0.01214% monoice....................... 0.00795% gravity....................... 0.00645% monoghost..................... 0.00430% monofighting.................. 0.00308% monoground.................... 0.00202% tricksand..................... 0.00034% monofire...................... 0.00025% sandstall..................... 0.00021% sunstall...................... 0.00017% monofairy..................... 0.00017% monorock...................... 0.00001% monodragon.................... 0.00000% tricksun...................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: -0.051) -2.0|# |## -1.5|######## |############ -1.0|############## |################## -0.5|########################### |########################## 0.0|############################## |###################### +0.5|############# |######### +1.0|####### |### +1.5|#### |# +2.0|## |### +2.5|##### |## more negative = more offensive, more positive = more stall one # = 0.48%