weatherless...................84.88448% offense.......................35.58942% balance.......................32.02411% voltturn......................20.13606% stall.........................17.45444% hyperoffense.................. 9.65787% sun........................... 7.91875% rain.......................... 6.08297% semistall..................... 5.27416% hail.......................... 1.38537% monotype...................... 1.22298% monoelectric.................. 1.13379% sunoffense.................... 0.93626% multiweather.................. 0.80141% trickroom..................... 0.79185% sand.......................... 0.56193% rainstall..................... 0.51316% rainoffense................... 0.39363% dragmag....................... 0.35349% choice........................ 0.27406% hailoffense................... 0.13740% monoflying.................... 0.03206% trickrain..................... 0.03125% monowater..................... 0.02422% sandoffense................... 0.01937% monodark...................... 0.01484% tailwind...................... 0.01026% monopsychic................... 0.00539% monopoison.................... 0.00522% gravity....................... 0.00261% monograss..................... 0.00207% monobug....................... 0.00174% monoghost..................... 0.00128% monoice....................... 0.00112% monosteel..................... 0.00083% mononormal.................... 0.00039% monoground.................... 0.00014% monofighting.................. 0.00007% tricksand..................... 0.00003% sunstall...................... 0.00001% monofairy..................... 0.00000% monofire...................... 0.00000% sandstall..................... 0.00000% monorock...................... 0.00000% monodragon.................... 0.00000% tricksun...................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: 0.334) -2.0|# |## -1.5|###### |######## -1.0|########### |############### -0.5|############################## |##################### 0.0|######################## |############################## +0.5|############### |############## +1.0|######### |## +1.5|###### |# +2.0|### |####### +2.5|################ |######### more negative = more offensive, more positive = more stall one # = 0.43%