weatherless...................54.70340% offense.......................46.32828% sun...........................34.30647% hyperoffense..................23.46561% balance.......................23.09493% rain..........................20.75030% multiweather..................13.65799% batonpass..................... 5.50414% monotype...................... 4.92741% sunoffense.................... 4.36127% semistall..................... 3.86758% stall......................... 3.24361% sand.......................... 2.83625% rainoffense................... 1.77873% hail.......................... 1.16305% mononormal.................... 0.88066% voltturn...................... 0.75074% monoghost..................... 0.71426% choice........................ 0.68689% monoflying.................... 0.54248% monopsychic................... 0.50616% monofighting.................. 0.42284% monofairy..................... 0.42168% monodragon.................... 0.40508% monowater..................... 0.40355% monoground.................... 0.37573% monosteel..................... 0.36273% dragmag....................... 0.31607% monobug....................... 0.28308% monodark...................... 0.28111% sandoffense................... 0.27786% monoice....................... 0.26534% sunstall...................... 0.23300% sandstall..................... 0.17977% hailoffense................... 0.17747% trapper....................... 0.17500% rainstall..................... 0.14669% swagplay...................... 0.13473% monorock...................... 0.12736% monofire...................... 0.11966% monoelectric.................. 0.11717% monograss..................... 0.09196% monopoison.................... 0.09154% trickroom..................... 0.08462% tailwind...................... 0.04857% hailstall..................... 0.01433% tricksun...................... 0.01238% gravity....................... 0.00595% allweather.................... 0.00572% tricksand..................... 0.00269% trickhail..................... 0.00218% fear.......................... 0.00046% trickrain..................... 0.00010% Stalliness (mean: -0.354) |# -2.0|### |############## -1.0|######################### |############################## 0.0|######################## |############## +1.0|###### |### +2.0|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.81%