sun...........................47.39862% weatherless...................42.26044% offense.......................40.33889% balance.......................28.56559% rain..........................25.71572% hyperoffense..................21.38138% multiweather..................17.65274% sunoffense.................... 5.24893% stall......................... 4.97156% semistall..................... 4.74258% batonpass..................... 4.38643% monotype...................... 2.16537% rainoffense................... 2.02555% sand.......................... 1.92633% choice........................ 0.60218% monopsychic................... 0.47059% hail.......................... 0.41238% sandstall..................... 0.39532% sunstall...................... 0.34819% monoghost..................... 0.33555% monoflying.................... 0.29319% monofighting.................. 0.28353% mononormal.................... 0.26023% voltturn...................... 0.24764% monoground.................... 0.22611% dragmag....................... 0.18258% monodragon.................... 0.17716% rainstall..................... 0.14518% monosteel..................... 0.14228% monowater..................... 0.13340% monofairy..................... 0.11559% monoice....................... 0.11321% hailoffense................... 0.07895% monobug....................... 0.07247% monodark...................... 0.06264% trapper....................... 0.06185% sandoffense................... 0.05892% trickroom..................... 0.05262% swagplay...................... 0.04056% monorock...................... 0.03846% monoelectric.................. 0.03648% monopoison.................... 0.02894% tricksun...................... 0.02566% monograss..................... 0.02514% monofire...................... 0.01860% tailwind...................... 0.01742% allweather.................... 0.00437% hailstall..................... 0.00360% gravity....................... 0.00291% tricksand..................... 0.00054% trickhail..................... 0.00035% fear.......................... 0.00004% trickrain..................... 0.00000% Stalliness (mean: -0.228) |## -2.0|### |############### -1.0|######################## |############################ 0.0|############################## |##################### +1.0|######### |#### +2.0|### |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.70%