weatherless...................83.50845% balance.......................40.34987% offense.......................34.91016% voltturn......................14.22210% semistall.....................12.49233% hyperoffense.................. 7.76601% rain.......................... 6.46977% sun........................... 6.11041% monotype...................... 4.93965% stall......................... 4.48163% sand.......................... 3.32369% hail.......................... 2.12375% batonpass..................... 1.69564% monopsychic................... 1.68148% multiweather.................. 1.50177% mononormal.................... 0.73844% monobug....................... 0.65574% monoghost..................... 0.62882% monodragon.................... 0.53614% dragmag....................... 0.49813% monoflying.................... 0.48355% choice........................ 0.35723% trickroom..................... 0.35127% rainstall..................... 0.30826% sunoffense.................... 0.29036% monoground.................... 0.28201% rainoffense................... 0.21234% monowater..................... 0.18884% sunstall...................... 0.17819% monoice....................... 0.16766% monorock...................... 0.15125% hailoffense................... 0.13401% monosteel..................... 0.13288% monopoison.................... 0.10656% monodark...................... 0.10474% hailstall..................... 0.08996% sandstall..................... 0.08752% monofighting.................. 0.08677% monoelectric.................. 0.08360% monograss..................... 0.07237% monofairy..................... 0.06717% tricksun...................... 0.06597% trickrain..................... 0.05937% monofire...................... 0.04109% sandoffense................... 0.03234% trapper....................... 0.02711% fear.......................... 0.01359% tailwind...................... 0.00741% allweather.................... 0.00594% sandfear...................... 0.00132% swagplay...................... 0.00061% trickhail..................... 0.00028% Stalliness (mean: 0.171) -3.0| | -2.0|# |#### -1.0|############# |######################## 0.0|############################## |############################# +1.0|#################### |######### +2.0|### |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.74%