weatherless...................84.76127% balance.......................42.97907% offense.......................27.95071% voltturn......................24.50293% semistall.....................15.81792% hyperoffense.................. 6.83410% stall......................... 6.41820% rain.......................... 5.75693% sun........................... 5.42878% monotype...................... 4.58508% monopsychic................... 2.79347% sand.......................... 2.63615% hail.......................... 2.41113% multiweather.................. 0.99251% batonpass..................... 0.88808% trickroom..................... 0.71119% monoghost..................... 0.45823% rainstall..................... 0.38527% monoground.................... 0.37038% choice........................ 0.33691% mononormal.................... 0.33518% monodragon.................... 0.29892% dragmag....................... 0.27365% monobug....................... 0.25647% sunstall...................... 0.25258% monoflying.................... 0.19204% tricksun...................... 0.16474% trickrain..................... 0.15839% monowater..................... 0.13575% sunoffense.................... 0.13525% hailstall..................... 0.12743% hailoffense................... 0.12125% sandstall..................... 0.10688% monofighting.................. 0.07601% rainoffense................... 0.06922% monopoison.................... 0.06648% monorock...................... 0.03392% monoelectric.................. 0.02918% monosteel..................... 0.02672% monodark...................... 0.02053% trapper....................... 0.02025% monofairy..................... 0.01438% monofire...................... 0.01218% monograss..................... 0.01177% monoice....................... 0.00951% tailwind...................... 0.00575% sandoffense................... 0.00529% fear.......................... 0.00399% sandfear...................... 0.00104% allweather.................... 0.00047% swagplay...................... 0.00015% trickhail..................... 0.00004% Stalliness (mean: 0.320) -3.0| | -2.0|# |### -1.0|############ |################ 0.0|######################## |############################## +1.0|######################## |########### +2.0|#### |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.78%